From here the aliens-in-Americana fun starts to unfold as you navigate an abandoned-except for all those flaming, black smoke-spitting vehicles-charred highway. But things quickly pick up when the action shifts to the Nevada desert, and creepy-crawly, self-detonating beasties begin rushing you from all sides. It takes a bit for things to get in gear as this tutorial level feels just like any other been-there-done-that military FPS. The game's opening chapter sees you in the fatigues of a US military man fighting in Iraq. You'll also take on plenty of super-soldiers and, more interestingly, half-man, half-machine "reborns" sporting long metallic legs and creepy human faces. And those ooze and fire-spewing obstacles run the gamut from small and speedy spider-like types to ground-erupting behemoths that'll only be silenced after several clips have been emptied into their slimy flesh. ![]() In fact, think of it as a trek down Route 66 with lots of Earth-eating obstacles. You see, BlackSite's primary draw is its brilliant blend of rampaging, giant-tentacled threats and middle America settings from roadside truck-stops and diners to strip malls and trailer parks, if you've ever roadtripped through the United States, you'll relate to the turf your protecting in BlackSite. So, what kind of alien-blastin' goodness can BlackSite offer that Halo 3 and The Orange Box haven't already? Well, this current incarnation of the Area 51 franchise-which has previously seen success as an arcade light-gun game and less so as a David Duchovny-voiced Xbox/PS2 FPS-does a fantastic job of bringing the aliens home not the futuristic or post-apocalyptic "home" of other such games, but the everyday, present day settings and environments that can be seen right outside your own window. We've been fighting little green men in our videogames since Space Invaders hell, we even recently rid the Earth of extra-terrestrials from behind the Spartan visor of Master Chief and the smart specs of Gordon Freeman. Strategically use cover points and blow away others in huge levels where nearly everything you see is destructible.You're likely wondering what could be so clever and refreshing about yet another alien shooter.
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